If it was going to be anywhere close to what I envisioned in 9 days, I needed some help. Shannan Albright agreed to help with some Photoshopping, our heart puzzle design and some character tweaks. I was down for writing and recording the story, designing the game-play on the levels, layout of the first two levels, and coding/animating the various characters and obstacles. Sheep Freak did the layout on the final level, managed scene music, and did some magic with the story sound files I recorded to remove noise and improve volume. He also scripted the final cutscene. Neothar Cortex did the event manager and text display of the story.
The video above is our trailer. You can play the game for free right here: